Rules of Play: Game Design Fundamentals. Katie Salen

Rules of Play: Game Design Fundamentals


Rules.of.Play.Game.Design.Fundamentals.pdf
ISBN: ,9780262012959 | 831 pages | 21 Mb


Download Rules of Play: Game Design Fundamentals



Rules of Play: Game Design Fundamentals Katie Salen
Publisher: The MIT Press




Wednesday, 20 March 2013 at 04:33. €�Defining Games”, Rules of Play: Game Design Fundamentals, 70-83. Rules of Play: Game Design Fundamentals. Zimmerman lectures and publishes extensively on games, including keynotes at major industry events. For hundreds of years, the field of game design has drifted along under the radar of culture, producing timeless masterpieces and masterful time-wasters without drawing much attention to itself-without, in fact, behaving like a "field" at all. Authors: Katie Salen & Eric Zimmerman | Publisher: The MIT Press | Publication Date: September 25, 2003. This article focuses on video game design and aesthetic choices of game designers in design process in order to examine the possible extents to which the auteur theory can be applied to the analysis of video games. The main Game definitions focus on different aspects of games with the common point being that rules, goals and player efforts are considered as prime qualities of every game. But if we were to define game design, that becomes easier. I'm super excited about the prospect, and to this end, I've started reading Katie Salen and Eric Zimmerman's Rules of Play: Game Design Fundamentals, a textbook on game design. Major Studio: Interface; Thesis I and II; Visual Narrative; Major Studio: Interactivity; Playspaces: Games and the Urban World; Playlab; Game Design.

Download more ebooks:
The Norton Anthology of Theory and Criticism pdf download